فهرست منبع

HID: wiimote: fix nunchuck button parser

The buttons of the Wii Remote Nunchuck extension are actually active low.
Fix the parser to forward the inverted values. The comment in the function
always said "0 == pressed" but the implementation was wrong from the
beginning.

Cc: stable@vger.kernel.org
Reported-by: Victor Quicksilver <victor.quicksilver@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
David Herrmann 12 سال پیش
والد
کامیت
89bdd0c6f3
1فایلهای تغییر یافته به همراه4 افزوده شده و 4 حذف شده
  1. 4 4
      drivers/hid/hid-wiimote-ext.c

+ 4 - 4
drivers/hid/hid-wiimote-ext.c

@@ -403,14 +403,14 @@ static void handler_nunchuck(struct wiimote_ext *ext, const __u8 *payload)
 
 	if (ext->motionp) {
 		input_report_key(ext->input,
-			wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x04));
+			wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x04));
 		input_report_key(ext->input,
-			wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x08));
+			wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x08));
 	} else {
 		input_report_key(ext->input,
-			wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x01));
+			wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x01));
 		input_report_key(ext->input,
-			wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x02));
+			wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x02));
 	}
 
 	input_sync(ext->input);