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@@ -1,7 +1,7 @@
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/*
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/*
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* O32 interface for the 64 (or N32) ABI.
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* O32 interface for the 64 (or N32) ABI.
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*
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*
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- * Copyright (C) 2002 Maciej W. Rozycki
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+ * Copyright (C) 2002, 2014 Maciej W. Rozycki
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*
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*
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* This program is free software; you can redistribute it and/or
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* modify it under the terms of the GNU General Public License
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@@ -12,28 +12,37 @@
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#include <asm/asm.h>
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#include <asm/asm.h>
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#include <asm/regdef.h>
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#include <asm/regdef.h>
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+/* O32 register size. */
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+#define O32_SZREG 4
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/* Maximum number of arguments supported. Must be even! */
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/* Maximum number of arguments supported. Must be even! */
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#define O32_ARGC 32
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#define O32_ARGC 32
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-/* Number of static registers we save. */
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+/* Number of static registers we save. */
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#define O32_STATC 11
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#define O32_STATC 11
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-/* Frame size for static register */
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-#define O32_FRAMESZ (SZREG * O32_STATC)
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-/* Frame size on new stack */
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-#define O32_FRAMESZ_NEW (SZREG + 4 * O32_ARGC)
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+/* Argument area frame size. */
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+#define O32_ARGSZ (O32_SZREG * O32_ARGC)
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+/* Static register save area frame size. */
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+#define O32_STATSZ (SZREG * O32_STATC)
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+/* Stack pointer register save area frame size. */
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+#define O32_SPSZ SZREG
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+/* Combined area frame size. */
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+#define O32_FRAMESZ (O32_ARGSZ + O32_SPSZ + O32_STATSZ)
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+/* Switched stack frame size. */
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+#define O32_NFRAMESZ (O32_ARGSZ + O32_SPSZ)
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.text
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.text
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/*
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/*
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* O32 function call dispatcher, for interfacing 32-bit ROM routines.
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* O32 function call dispatcher, for interfacing 32-bit ROM routines.
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*
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*
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- * The standard 64 (N32) calling sequence is supported, with a0
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- * holding a function pointer, a1 a new stack pointer, a2-a7 -- its
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- * first six arguments and the stack -- remaining ones (up to O32_ARGC,
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- * including a2-a7). Static registers, gp and fp are preserved, v0 holds
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- * a result. This code relies on the called o32 function for sp and ra
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- * restoration and this dispatcher has to be placed in a KSEGx (or KUSEG)
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- * address space. Any pointers passed have to point to addresses within
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- * one of these spaces as well.
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+ * The standard 64 (N32) calling sequence is supported, with a0 holding
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+ * a function pointer, a1 a pointer to the new stack to call the
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+ * function with or 0 if no stack switching is requested, a2-a7 -- the
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+ * function call's first six arguments, and the stack -- the remaining
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+ * arguments (up to O32_ARGC, including a2-a7). Static registers, gp
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+ * and fp are preserved, v0 holds the result. This code relies on the
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+ * called o32 function for sp and ra restoration and this dispatcher has
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+ * to be placed in a KSEGx (or KUSEG) address space. Any pointers
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+ * passed have to point to addresses within one of these spaces as well.
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*/
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*/
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NESTED(call_o32, O32_FRAMESZ, ra)
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NESTED(call_o32, O32_FRAMESZ, ra)
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REG_SUBU sp,O32_FRAMESZ
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REG_SUBU sp,O32_FRAMESZ
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@@ -51,32 +60,36 @@ NESTED(call_o32, O32_FRAMESZ, ra)
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REG_S s0,O32_FRAMESZ-11*SZREG(sp)
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REG_S s0,O32_FRAMESZ-11*SZREG(sp)
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move jp,a0
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move jp,a0
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- REG_SUBU s0,a1,O32_FRAMESZ_NEW
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- REG_S sp,O32_FRAMESZ_NEW-1*SZREG(s0)
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+
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+ move fp,sp
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+ beqz a1,0f
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+ REG_SUBU fp,a1,O32_NFRAMESZ
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+0:
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+ REG_S sp,O32_NFRAMESZ-1*SZREG(fp)
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sll a0,a2,zero
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sll a0,a2,zero
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sll a1,a3,zero
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sll a1,a3,zero
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sll a2,a4,zero
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sll a2,a4,zero
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sll a3,a5,zero
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sll a3,a5,zero
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- sw a6,0x10(s0)
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- sw a7,0x14(s0)
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+ sw a6,4*O32_SZREG(fp)
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+ sw a7,5*O32_SZREG(fp)
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PTR_LA t0,O32_FRAMESZ(sp)
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PTR_LA t0,O32_FRAMESZ(sp)
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- PTR_LA t1,0x18(s0)
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+ PTR_LA t1,6*O32_SZREG(fp)
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li t2,O32_ARGC-6
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li t2,O32_ARGC-6
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1:
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1:
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lw t3,(t0)
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lw t3,(t0)
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REG_ADDU t0,SZREG
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REG_ADDU t0,SZREG
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sw t3,(t1)
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sw t3,(t1)
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REG_SUBU t2,1
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REG_SUBU t2,1
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- REG_ADDU t1,4
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+ REG_ADDU t1,O32_SZREG
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bnez t2,1b
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bnez t2,1b
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- move sp,s0
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+ move sp,fp
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jalr jp
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jalr jp
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- REG_L sp,O32_FRAMESZ_NEW-1*SZREG(sp)
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+ REG_L sp,O32_NFRAMESZ-1*SZREG(sp)
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REG_L s0,O32_FRAMESZ-11*SZREG(sp)
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REG_L s0,O32_FRAMESZ-11*SZREG(sp)
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REG_L s1,O32_FRAMESZ-10*SZREG(sp)
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REG_L s1,O32_FRAMESZ-10*SZREG(sp)
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