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@@ -1,8 +1,10 @@
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+#include <linux/kernel.h>
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#include "../cache.h"
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#include "../progress.h"
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#include "../libslang.h"
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#include "../ui.h"
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#include "tui.h"
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+#include "units.h"
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#include "../browser.h"
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static void __tui_progress__init(struct ui_progress *p)
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@@ -10,8 +12,22 @@ static void __tui_progress__init(struct ui_progress *p)
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p->next = p->step = p->total / (SLtt_Screen_Cols - 2) ?: 1;
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}
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+static int get_title(struct ui_progress *p, char *buf, size_t size)
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+{
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+ char buf_cur[20];
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+ char buf_tot[20];
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+ int ret;
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+
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+ ret = unit_number__scnprintf(buf_cur, sizeof(buf_cur), p->curr);
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+ ret += unit_number__scnprintf(buf_tot, sizeof(buf_tot), p->total);
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+
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+ return ret + scnprintf(buf, size, "%s [%s/%s]",
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+ p->title, buf_cur, buf_tot);
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+}
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+
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static void tui_progress__update(struct ui_progress *p)
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{
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+ char buf[100], *title = (char *) p->title;
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int bar, y;
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/*
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* FIXME: We should have a per UI backend way of showing progress,
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@@ -23,13 +39,18 @@ static void tui_progress__update(struct ui_progress *p)
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if (p->total == 0)
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return;
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+ if (p->size) {
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+ get_title(p, buf, sizeof(buf));
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+ title = buf;
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+ }
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+
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ui__refresh_dimensions(false);
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pthread_mutex_lock(&ui__lock);
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y = SLtt_Screen_Rows / 2 - 2;
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SLsmg_set_color(0);
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SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
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SLsmg_gotorc(y++, 1);
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- SLsmg_write_string((char *)p->title);
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+ SLsmg_write_string(title);
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SLsmg_fill_region(y, 1, 1, SLtt_Screen_Cols - 2, ' ');
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SLsmg_set_color(HE_COLORSET_SELECTED);
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bar = ((SLtt_Screen_Cols - 2) * p->curr) / p->total;
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