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@@ -1004,7 +1004,6 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
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* @bo: A pointer to a struct ttm_buffer_object.
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* @fence: A fence object that signals when moving is complete.
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* @evict: This is an evict move. Don't return until the buffer is idle.
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- * @no_wait_gpu: Return immediately if the GPU is busy.
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* @new_mem: struct ttm_mem_reg indicating where to move.
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*
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* Accelerated move function to be called when an accelerated move
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@@ -1016,8 +1015,7 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
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*/
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extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
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- struct fence *fence,
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- bool evict, bool no_wait_gpu,
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+ struct fence *fence, bool evict,
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struct ttm_mem_reg *new_mem);
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/**
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* ttm_io_prot
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