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@@ -107,14 +107,14 @@ EXPORT_SYMBOL(fence_array_ops);
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* @fences: [in] array containing the fences
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* @fences: [in] array containing the fences
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* @context: [in] fence context to use
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* @context: [in] fence context to use
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* @seqno: [in] sequence number to use
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* @seqno: [in] sequence number to use
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- * @signal_on_any [in] signal on any fence in the array
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+ * @signal_on_any: [in] signal on any fence in the array
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*
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*
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* Allocate a fence_array object and initialize the base fence with fence_init().
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* Allocate a fence_array object and initialize the base fence with fence_init().
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* In case of error it returns NULL.
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* In case of error it returns NULL.
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*
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*
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- * The caller should allocte the fences array with num_fences size
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+ * The caller should allocate the fences array with num_fences size
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* and fill it with the fences it wants to add to the object. Ownership of this
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* and fill it with the fences it wants to add to the object. Ownership of this
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- * array is take and fence_put() is used on each fence on release.
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+ * array is taken and fence_put() is used on each fence on release.
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*
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*
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* If @signal_on_any is true the fence array signals if any fence in the array
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* If @signal_on_any is true the fence array signals if any fence in the array
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* signals, otherwise it signals when all fences in the array signal.
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* signals, otherwise it signals when all fences in the array signal.
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