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@@ -54,7 +54,6 @@ int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size
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return -1;
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}
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-
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/*
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* bucket choose methods
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*
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@@ -72,59 +71,60 @@ int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size
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* Since this is expensive, we optimize for the r=0 case, which
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* captures the vast majority of calls.
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*/
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-static int bucket_perm_choose(struct crush_bucket *bucket,
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+static int bucket_perm_choose(const struct crush_bucket *bucket,
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+ struct crush_work_bucket *work,
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int x, int r)
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{
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unsigned int pr = r % bucket->size;
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unsigned int i, s;
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/* start a new permutation if @x has changed */
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- if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
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+ if (work->perm_x != (__u32)x || work->perm_n == 0) {
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dprintk("bucket %d new x=%d\n", bucket->id, x);
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- bucket->perm_x = x;
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+ work->perm_x = x;
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/* optimize common r=0 case */
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if (pr == 0) {
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s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
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bucket->size;
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- bucket->perm[0] = s;
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- bucket->perm_n = 0xffff; /* magic value, see below */
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+ work->perm[0] = s;
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+ work->perm_n = 0xffff; /* magic value, see below */
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goto out;
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}
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for (i = 0; i < bucket->size; i++)
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- bucket->perm[i] = i;
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- bucket->perm_n = 0;
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- } else if (bucket->perm_n == 0xffff) {
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+ work->perm[i] = i;
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+ work->perm_n = 0;
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+ } else if (work->perm_n == 0xffff) {
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/* clean up after the r=0 case above */
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for (i = 1; i < bucket->size; i++)
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- bucket->perm[i] = i;
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- bucket->perm[bucket->perm[0]] = 0;
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- bucket->perm_n = 1;
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+ work->perm[i] = i;
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+ work->perm[work->perm[0]] = 0;
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+ work->perm_n = 1;
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}
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/* calculate permutation up to pr */
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- for (i = 0; i < bucket->perm_n; i++)
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+ for (i = 0; i < work->perm_n; i++)
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dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
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- while (bucket->perm_n <= pr) {
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- unsigned int p = bucket->perm_n;
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+ while (work->perm_n <= pr) {
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+ unsigned int p = work->perm_n;
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/* no point in swapping the final entry */
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if (p < bucket->size - 1) {
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i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
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(bucket->size - p);
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if (i) {
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- unsigned int t = bucket->perm[p + i];
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- bucket->perm[p + i] = bucket->perm[p];
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- bucket->perm[p] = t;
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+ unsigned int t = work->perm[p + i];
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+ work->perm[p + i] = work->perm[p];
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+ work->perm[p] = t;
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}
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dprintk(" perm_choose swap %d with %d\n", p, p+i);
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}
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- bucket->perm_n++;
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+ work->perm_n++;
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}
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for (i = 0; i < bucket->size; i++)
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dprintk(" perm_choose %d: %d\n", i, bucket->perm[i]);
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- s = bucket->perm[pr];
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+ s = work->perm[pr];
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out:
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dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
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bucket->size, x, r, pr, s);
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@@ -132,14 +132,14 @@ out:
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}
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/* uniform */
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-static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
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- int x, int r)
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+static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
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+ struct crush_work_bucket *work, int x, int r)
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{
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- return bucket_perm_choose(&bucket->h, x, r);
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+ return bucket_perm_choose(&bucket->h, work, x, r);
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}
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/* list */
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-static int bucket_list_choose(struct crush_bucket_list *bucket,
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+static int bucket_list_choose(const struct crush_bucket_list *bucket,
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int x, int r)
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{
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int i;
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@@ -155,8 +155,9 @@ static int bucket_list_choose(struct crush_bucket_list *bucket,
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w *= bucket->sum_weights[i];
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w = w >> 16;
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/*dprintk(" scaled %llx\n", w);*/
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- if (w < bucket->item_weights[i])
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+ if (w < bucket->item_weights[i]) {
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return bucket->h.items[i];
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+ }
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}
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dprintk("bad list sums for bucket %d\n", bucket->h.id);
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@@ -192,7 +193,7 @@ static int terminal(int x)
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return x & 1;
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}
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-static int bucket_tree_choose(struct crush_bucket_tree *bucket,
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+static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
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int x, int r)
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{
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int n;
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@@ -224,7 +225,7 @@ static int bucket_tree_choose(struct crush_bucket_tree *bucket,
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/* straw */
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-static int bucket_straw_choose(struct crush_bucket_straw *bucket,
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+static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
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int x, int r)
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{
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__u32 i;
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@@ -301,7 +302,7 @@ static __u64 crush_ln(unsigned int xin)
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*
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*/
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-static int bucket_straw2_choose(struct crush_bucket_straw2 *bucket,
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+static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
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int x, int r)
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{
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unsigned int i, high = 0;
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@@ -344,37 +345,42 @@ static int bucket_straw2_choose(struct crush_bucket_straw2 *bucket,
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high_draw = draw;
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}
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}
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+
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return bucket->h.items[high];
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}
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-static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
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+static int crush_bucket_choose(const struct crush_bucket *in,
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+ struct crush_work_bucket *work,
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+ int x, int r)
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{
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dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
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BUG_ON(in->size == 0);
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switch (in->alg) {
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case CRUSH_BUCKET_UNIFORM:
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- return bucket_uniform_choose((struct crush_bucket_uniform *)in,
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- x, r);
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+ return bucket_uniform_choose(
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+ (const struct crush_bucket_uniform *)in,
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+ work, x, r);
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case CRUSH_BUCKET_LIST:
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- return bucket_list_choose((struct crush_bucket_list *)in,
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+ return bucket_list_choose((const struct crush_bucket_list *)in,
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x, r);
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case CRUSH_BUCKET_TREE:
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- return bucket_tree_choose((struct crush_bucket_tree *)in,
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+ return bucket_tree_choose((const struct crush_bucket_tree *)in,
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x, r);
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case CRUSH_BUCKET_STRAW:
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- return bucket_straw_choose((struct crush_bucket_straw *)in,
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- x, r);
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+ return bucket_straw_choose(
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+ (const struct crush_bucket_straw *)in,
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+ x, r);
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case CRUSH_BUCKET_STRAW2:
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- return bucket_straw2_choose((struct crush_bucket_straw2 *)in,
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- x, r);
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+ return bucket_straw2_choose(
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+ (const struct crush_bucket_straw2 *)in,
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+ x, r);
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default:
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dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
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return in->items[0];
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}
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}
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-
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/*
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* true if device is marked "out" (failed, fully offloaded)
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* of the cluster
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@@ -416,7 +422,8 @@ static int is_out(const struct crush_map *map,
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* @parent_r: r value passed from the parent
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*/
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static int crush_choose_firstn(const struct crush_map *map,
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- struct crush_bucket *bucket,
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+ struct crush_work *work,
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+ const struct crush_bucket *bucket,
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const __u32 *weight, int weight_max,
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int x, int numrep, int type,
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int *out, int outpos,
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@@ -434,7 +441,7 @@ static int crush_choose_firstn(const struct crush_map *map,
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int rep;
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unsigned int ftotal, flocal;
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int retry_descent, retry_bucket, skip_rep;
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- struct crush_bucket *in = bucket;
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+ const struct crush_bucket *in = bucket;
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int r;
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int i;
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int item = 0;
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@@ -473,9 +480,13 @@ static int crush_choose_firstn(const struct crush_map *map,
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if (local_fallback_retries > 0 &&
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flocal >= (in->size>>1) &&
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flocal > local_fallback_retries)
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- item = bucket_perm_choose(in, x, r);
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+ item = bucket_perm_choose(
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+ in, work->work[-1-in->id],
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+ x, r);
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else
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- item = crush_bucket_choose(in, x, r);
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+ item = crush_bucket_choose(
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+ in, work->work[-1-in->id],
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+ x, r);
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if (item >= map->max_devices) {
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dprintk(" bad item %d\n", item);
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skip_rep = 1;
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@@ -518,19 +529,21 @@ static int crush_choose_firstn(const struct crush_map *map,
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sub_r = r >> (vary_r-1);
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else
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sub_r = 0;
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- if (crush_choose_firstn(map,
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- map->buckets[-1-item],
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- weight, weight_max,
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- x, stable ? 1 : outpos+1, 0,
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- out2, outpos, count,
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- recurse_tries, 0,
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- local_retries,
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- local_fallback_retries,
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- 0,
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- vary_r,
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- stable,
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- NULL,
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- sub_r) <= outpos)
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+ if (crush_choose_firstn(
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+ map,
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+ work,
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+ map->buckets[-1-item],
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+ weight, weight_max,
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+ x, stable ? 1 : outpos+1, 0,
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+ out2, outpos, count,
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+ recurse_tries, 0,
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+ local_retries,
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+ local_fallback_retries,
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+ 0,
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+ vary_r,
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+ stable,
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+ NULL,
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+ sub_r) <= outpos)
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/* didn't get leaf */
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reject = 1;
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} else {
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@@ -600,7 +613,8 @@ reject:
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*
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*/
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static void crush_choose_indep(const struct crush_map *map,
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- struct crush_bucket *bucket,
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+ struct crush_work *work,
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+ const struct crush_bucket *bucket,
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const __u32 *weight, int weight_max,
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int x, int left, int numrep, int type,
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int *out, int outpos,
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@@ -610,7 +624,7 @@ static void crush_choose_indep(const struct crush_map *map,
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int *out2,
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int parent_r)
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{
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- struct crush_bucket *in = bucket;
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+ const struct crush_bucket *in = bucket;
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int endpos = outpos + left;
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int rep;
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unsigned int ftotal;
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@@ -678,7 +692,9 @@ static void crush_choose_indep(const struct crush_map *map,
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break;
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}
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- item = crush_bucket_choose(in, x, r);
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+ item = crush_bucket_choose(
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+ in, work->work[-1-in->id],
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+ x, r);
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if (item >= map->max_devices) {
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dprintk(" bad item %d\n", item);
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out[rep] = CRUSH_ITEM_NONE;
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@@ -724,13 +740,15 @@ static void crush_choose_indep(const struct crush_map *map,
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if (recurse_to_leaf) {
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if (item < 0) {
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- crush_choose_indep(map,
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- map->buckets[-1-item],
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- weight, weight_max,
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- x, 1, numrep, 0,
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- out2, rep,
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- recurse_tries, 0,
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- 0, NULL, r);
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+ crush_choose_indep(
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+ map,
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+ work,
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+ map->buckets[-1-item],
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+ weight, weight_max,
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+ x, 1, numrep, 0,
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+ out2, rep,
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+ recurse_tries, 0,
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+ 0, NULL, r);
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if (out2[rep] == CRUSH_ITEM_NONE) {
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/* placed nothing; no leaf */
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break;
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@@ -781,6 +799,53 @@ static void crush_choose_indep(const struct crush_map *map,
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#endif
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}
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+
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+/*
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+ * This takes a chunk of memory and sets it up to be a shiny new
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+ * working area for a CRUSH placement computation. It must be called
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+ * on any newly allocated memory before passing it in to
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+ * crush_do_rule. It may be used repeatedly after that, so long as the
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+ * map has not changed. If the map /has/ changed, you must make sure
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+ * the working size is no smaller than what was allocated and re-run
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+ * crush_init_workspace.
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+ *
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+ * If you do retain the working space between calls to crush, make it
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+ * thread-local.
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+ */
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+void crush_init_workspace(const struct crush_map *map, void *v)
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+{
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+ struct crush_work *w = v;
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+ __s32 b;
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+
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+ /*
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+ * We work by moving through the available space and setting
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+ * values and pointers as we go.
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+ *
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+ * It's a bit like Forth's use of the 'allot' word since we
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+ * set the pointer first and then reserve the space for it to
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+ * point to by incrementing the point.
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+ */
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+ v += sizeof(struct crush_work *);
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+ w->work = v;
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+ v += map->max_buckets * sizeof(struct crush_work_bucket *);
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+ for (b = 0; b < map->max_buckets; ++b) {
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+ if (!map->buckets[b])
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+ continue;
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+
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+ w->work[b] = v;
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+ switch (map->buckets[b]->alg) {
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+ default:
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+ v += sizeof(struct crush_work_bucket);
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+ break;
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+ }
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+ w->work[b]->perm_x = 0;
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+ w->work[b]->perm_n = 0;
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+ w->work[b]->perm = v;
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+ v += map->buckets[b]->size * sizeof(__u32);
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+ }
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+ BUG_ON(v - (void *)w != map->working_size);
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+}
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+
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/**
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* crush_do_rule - calculate a mapping with the given input and rule
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* @map: the crush_map
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@@ -790,14 +855,16 @@ static void crush_choose_indep(const struct crush_map *map,
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* @result_max: maximum result size
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* @weight: weight vector (for map leaves)
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* @weight_max: size of weight vector
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+ * @cwin: pointer to at least map->working_size bytes of memory
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* @scratch: scratch vector for private use; must be >= 3 * result_max
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*/
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int crush_do_rule(const struct crush_map *map,
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int ruleno, int x, int *result, int result_max,
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const __u32 *weight, int weight_max,
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- int *scratch)
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+ void *cwin, int *scratch)
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{
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int result_len;
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+ struct crush_work *cw = cwin;
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int *a = scratch;
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int *b = scratch + result_max;
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int *c = scratch + result_max*2;
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@@ -807,7 +874,7 @@ int crush_do_rule(const struct crush_map *map,
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int *o;
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int osize;
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int *tmp;
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- struct crush_rule *rule;
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+ const struct crush_rule *rule;
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__u32 step;
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int i, j;
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int numrep;
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@@ -840,7 +907,7 @@ int crush_do_rule(const struct crush_map *map,
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for (step = 0; step < rule->len; step++) {
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int firstn = 0;
|
|
|
- struct crush_rule_step *curstep = &rule->steps[step];
|
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|
+ const struct crush_rule_step *curstep = &rule->steps[step];
|
|
|
|
|
|
switch (curstep->op) {
|
|
|
case CRUSH_RULE_TAKE:
|
|
@@ -936,6 +1003,7 @@ int crush_do_rule(const struct crush_map *map,
|
|
|
recurse_tries = choose_tries;
|
|
|
osize += crush_choose_firstn(
|
|
|
map,
|
|
|
+ cw,
|
|
|
map->buckets[bno],
|
|
|
weight, weight_max,
|
|
|
x, numrep,
|
|
@@ -956,6 +1024,7 @@ int crush_do_rule(const struct crush_map *map,
|
|
|
numrep : (result_max-osize));
|
|
|
crush_choose_indep(
|
|
|
map,
|
|
|
+ cw,
|
|
|
map->buckets[bno],
|
|
|
weight, weight_max,
|
|
|
x, out_size, numrep,
|
|
@@ -997,5 +1066,6 @@ int crush_do_rule(const struct crush_map *map,
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
+
|
|
|
return result_len;
|
|
|
}
|