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[media] media.h: always start with 1 for the audio entities

Start the audio defines with BASE + 0x03001 instead of 0x03000. This is consistent
with the other defines, and I think it is good practice not to start with 0, just in
case we want to do something like (id & 0xfff) in the future and treat the value 0
as a special case.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Suggested-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Hans Verkuil 9 years ago
parent
commit
64bd1971de
1 changed files with 3 additions and 3 deletions
  1. 3 3
      include/uapi/linux/media.h

+ 3 - 3
include/uapi/linux/media.h

@@ -90,9 +90,9 @@ struct media_device_info {
 /*
  * Audio Entity Functions
  */
-#define MEDIA_ENT_F_AUDIO_CAPTURE	(MEDIA_ENT_F_BASE + 0x03000)
-#define MEDIA_ENT_F_AUDIO_PLAYBACK	(MEDIA_ENT_F_BASE + 0x03001)
-#define MEDIA_ENT_F_AUDIO_MIXER		(MEDIA_ENT_F_BASE + 0x03002)
+#define MEDIA_ENT_F_AUDIO_CAPTURE	(MEDIA_ENT_F_BASE + 0x03001)
+#define MEDIA_ENT_F_AUDIO_PLAYBACK	(MEDIA_ENT_F_BASE + 0x03002)
+#define MEDIA_ENT_F_AUDIO_MIXER		(MEDIA_ENT_F_BASE + 0x03003)
 
 /*
  * Connectors