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@@ -1345,6 +1345,7 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc,
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int *prec_mult,
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int *prec_mult,
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int *drain_latency)
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int *drain_latency)
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{
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{
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+ struct drm_device *dev = crtc->dev;
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int entries;
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int entries;
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int clock = to_intel_crtc(crtc)->config.adjusted_mode.crtc_clock;
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int clock = to_intel_crtc(crtc)->config.adjusted_mode.crtc_clock;
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@@ -1355,8 +1356,12 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc,
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return false;
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return false;
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entries = DIV_ROUND_UP(clock, 1000) * pixel_size;
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entries = DIV_ROUND_UP(clock, 1000) * pixel_size;
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- *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 :
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- DRAIN_LATENCY_PRECISION_32;
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+ if (IS_CHERRYVIEW(dev))
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+ *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_32 :
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+ DRAIN_LATENCY_PRECISION_16;
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+ else
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+ *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 :
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+ DRAIN_LATENCY_PRECISION_32;
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*drain_latency = (64 * (*prec_mult) * 4) / entries;
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*drain_latency = (64 * (*prec_mult) * 4) / entries;
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if (*drain_latency > DRAIN_LATENCY_MASK)
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if (*drain_latency > DRAIN_LATENCY_MASK)
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@@ -1375,15 +1380,18 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc,
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static void vlv_update_drain_latency(struct drm_crtc *crtc)
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static void vlv_update_drain_latency(struct drm_crtc *crtc)
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{
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{
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- struct drm_i915_private *dev_priv = crtc->dev->dev_private;
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+ struct drm_device *dev = crtc->dev;
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+ struct drm_i915_private *dev_priv = dev->dev_private;
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struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
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struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
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int pixel_size;
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int pixel_size;
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int drain_latency;
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int drain_latency;
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enum pipe pipe = intel_crtc->pipe;
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enum pipe pipe = intel_crtc->pipe;
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int plane_prec, prec_mult, plane_dl;
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int plane_prec, prec_mult, plane_dl;
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+ const int high_precision = IS_CHERRYVIEW(dev) ?
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+ DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64;
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- plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_64 |
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- DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_64 |
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+ plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_HIGH |
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+ DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_HIGH |
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(DRAIN_LATENCY_MASK << DDL_CURSOR_SHIFT));
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(DRAIN_LATENCY_MASK << DDL_CURSOR_SHIFT));
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if (!intel_crtc_active(crtc)) {
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if (!intel_crtc_active(crtc)) {
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@@ -1394,9 +1402,9 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
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/* Primary plane Drain Latency */
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/* Primary plane Drain Latency */
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pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */
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pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */
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if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
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if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
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- plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
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- DDL_PLANE_PRECISION_64 :
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- DDL_PLANE_PRECISION_32;
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+ plane_prec = (prec_mult == high_precision) ?
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+ DDL_PLANE_PRECISION_HIGH :
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+ DDL_PLANE_PRECISION_LOW;
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plane_dl |= plane_prec | drain_latency;
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plane_dl |= plane_prec | drain_latency;
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}
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}
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@@ -1408,9 +1416,9 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
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/* Program cursor DL only if it is enabled */
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/* Program cursor DL only if it is enabled */
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if (intel_crtc->cursor_base &&
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if (intel_crtc->cursor_base &&
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vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
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vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
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- plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
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- DDL_CURSOR_PRECISION_64 :
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- DDL_CURSOR_PRECISION_32;
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+ plane_prec = (prec_mult == high_precision) ?
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+ DDL_CURSOR_PRECISION_HIGH :
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+ DDL_CURSOR_PRECISION_LOW;
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plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT);
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plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT);
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}
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}
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@@ -1578,15 +1586,17 @@ static void valleyview_update_sprite_wm(struct drm_plane *plane,
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int plane_prec;
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int plane_prec;
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int sprite_dl;
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int sprite_dl;
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int prec_mult;
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int prec_mult;
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+ const int high_precision = IS_CHERRYVIEW(dev) ?
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+ DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64;
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- sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) |
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+ sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_HIGH(sprite) |
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(DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
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(DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
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if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult,
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if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult,
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&drain_latency)) {
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&drain_latency)) {
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- plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
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- DDL_SPRITE_PRECISION_64(sprite) :
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- DDL_SPRITE_PRECISION_32(sprite);
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+ plane_prec = (prec_mult == high_precision) ?
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+ DDL_SPRITE_PRECISION_HIGH(sprite) :
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+ DDL_SPRITE_PRECISION_LOW(sprite);
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sprite_dl |= plane_prec |
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sprite_dl |= plane_prec |
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(drain_latency << DDL_SPRITE_SHIFT(sprite));
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(drain_latency << DDL_SPRITE_SHIFT(sprite));
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}
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}
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