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media: v4l: vsp1: Fix display stalls when requesting too many inputs

Make sure we don't accept more inputs than the hardware can handle. This
is a temporary fix to avoid display stall, we need to instead allocate
the BRU or BRS to display pipelines dynamically based on the number of
planes they each use.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Laurent Pinchart há 7 anos atrás
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commit
5e3e4cb5e2
1 ficheiros alterados com 9 adições e 0 exclusões
  1. 9 0
      drivers/media/platform/vsp1/vsp1_drm.c

+ 9 - 0
drivers/media/platform/vsp1/vsp1_drm.c

@@ -530,6 +530,15 @@ void vsp1_du_atomic_flush(struct device *dev, unsigned int pipe_index)
 		struct vsp1_rwpf *rpf = vsp1->rpf[i];
 		unsigned int j;
 
+		/*
+		 * Make sure we don't accept more inputs than the hardware can
+		 * handle. This is a temporary fix to avoid display stall, we
+		 * need to instead allocate the BRU or BRS to display pipelines
+		 * dynamically based on the number of planes they each use.
+		 */
+		if (pipe->num_inputs >= pipe->bru->source_pad)
+			pipe->inputs[i] = NULL;
+
 		if (!pipe->inputs[i])
 			continue;