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drm/amd/powerplay/vega10: allow mclk switching with no displays

If there are no displays attached, there is no reason to disable
mclk switching.

Fixes mclks getting set to high when there are no displays attached.

Reviewed-by: Eric Huang <JinhuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Alex Deucher 7 년 전
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1개의 변경된 파일7개의 추가작업 그리고 4개의 파일을 삭제
  1. 7 4
      drivers/gpu/drm/amd/powerplay/hwmgr/vega10_hwmgr.c

+ 7 - 4
drivers/gpu/drm/amd/powerplay/hwmgr/vega10_hwmgr.c

@@ -3168,10 +3168,13 @@ static int vega10_apply_state_adjust_rules(struct pp_hwmgr *hwmgr,
 	disable_mclk_switching_for_vr = PP_CAP(PHM_PlatformCaps_DisableMclkSwitchForVR);
 	force_mclk_high = PP_CAP(PHM_PlatformCaps_ForceMclkHigh);
 
-	disable_mclk_switching = (info.display_count > 1) ||
-				    disable_mclk_switching_for_frame_lock ||
-				    disable_mclk_switching_for_vr ||
-				    force_mclk_high;
+	if (info.display_count == 0)
+		disable_mclk_switching = false;
+	else
+		disable_mclk_switching = (info.display_count > 1) ||
+			disable_mclk_switching_for_frame_lock ||
+			disable_mclk_switching_for_vr ||
+			force_mclk_high;
 
 	sclk = vega10_ps->performance_levels[0].gfx_clock;
 	mclk = vega10_ps->performance_levels[0].mem_clock;