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drm/tegra: dc: Restore YUV overlay support

Commit ebae8d07435a ("drm/tegra: dc: Implement legacy blending") broke
support for YUV overlays by accident. The reason is that YUV formats are
considered opaque because they have no alpha component, but on the other
hand no corresponding format with an alpha component can be returned. In
the case of YUV formats, the opaque format is the same as the alpha
format, so add the special case to restore YUV overlay support.

Reported-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Thierry Reding 7 년 전
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1개의 변경된 파일5개의 추가작업 그리고 0개의 파일을 삭제
  1. 5 0
      drivers/gpu/drm/tegra/plane.c

+ 5 - 0
drivers/gpu/drm/tegra/plane.c

@@ -276,6 +276,11 @@ bool tegra_plane_format_has_alpha(unsigned int format)
 
 
 int tegra_plane_format_get_alpha(unsigned int opaque, unsigned int *alpha)
 int tegra_plane_format_get_alpha(unsigned int opaque, unsigned int *alpha)
 {
 {
+	if (tegra_plane_format_is_yuv(opaque, NULL)) {
+		*alpha = opaque;
+		return 0;
+	}
+
 	switch (opaque) {
 	switch (opaque) {
 	case WIN_COLOR_DEPTH_B5G5R5X1:
 	case WIN_COLOR_DEPTH_B5G5R5X1:
 		*alpha = WIN_COLOR_DEPTH_B5G5R5A1;
 		*alpha = WIN_COLOR_DEPTH_B5G5R5A1;