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drm/i915: Move HAS_RESOURCE_STREAMER definition to platform definition

Moving all GPU features to the platform struct definition allows for
	- standard place when adding new features from new platforms
	- possible to see supported features when dumping struct
	  definitions

Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Carlos Santa 9 years ago
parent
commit
53233f084d
2 changed files with 5 additions and 2 deletions
  1. 2 2
      drivers/gpu/drm/i915/i915_drv.h
  2. 3 0
      drivers/gpu/drm/i915/i915_pci.c

+ 2 - 2
drivers/gpu/drm/i915/i915_drv.h

@@ -657,6 +657,7 @@ struct intel_csr {
 	func(has_psr) sep \
 	func(has_runtime_pm) sep \
 	func(has_csr) sep \
+	func(has_resource_streamer) sep \
 	func(has_pipe_cxsr) sep \
 	func(has_hotplug) sep \
 	func(cursor_needs_physical) sep \
@@ -2803,8 +2804,7 @@ struct drm_i915_cmd_table {
 #define HAS_GUC_UCODE(dev)	(HAS_GUC(dev))
 #define HAS_GUC_SCHED(dev)	(HAS_GUC(dev))
 
-#define HAS_RESOURCE_STREAMER(dev) (IS_HASWELL(dev) || \
-				    INTEL_INFO(dev)->gen >= 8)
+#define HAS_RESOURCE_STREAMER(dev) (INTEL_INFO(dev)->has_resource_streamer)
 
 #define HAS_POOLED_EU(dev)	(INTEL_INFO(dev)->has_pooled_eu)
 

+ 3 - 0
drivers/gpu/drm/i915/i915_pci.c

@@ -260,6 +260,7 @@ static const struct intel_device_info intel_valleyview_info = {
 	.has_ddi = 1, \
 	.has_fpga_dbg = 1, \
 	.has_psr = 1, \
+	.has_resource_streamer = 1, \
 	.has_runtime_pm = 1
 
 static const struct intel_device_info intel_haswell_info = {
@@ -291,6 +292,7 @@ static const struct intel_device_info intel_cherryview_info = {
 	.is_cherryview = 1,
 	.has_psr = 1,
 	.has_runtime_pm = 1,
+	.has_resource_streamer = 1,
 	.display_mmio_offset = VLV_DISPLAY_BASE,
 	GEN_CHV_PIPEOFFSETS,
 	CURSOR_OFFSETS,
@@ -324,6 +326,7 @@ static const struct intel_device_info intel_broxton_info = {
 	.has_runtime_pm = 1,
 	.has_pooled_eu = 0,
 	.has_csr = 1,
+	.has_resource_streamer = 1,
 	GEN_DEFAULT_PIPEOFFSETS,
 	IVB_CURSOR_OFFSETS,
 	BDW_COLORS,