浏览代码

AX.25: Close socket connection on session completion

A socket connection made in ax.25 is not closed when session is
completed.  The heartbeat timer is stopped prematurely and this is
where the socket gets closed. Allow heatbeat timer to run to close
socket. Symptom occurs in kernels >= 4.2.0

Originally sent 6/15/2016. Resend with distribution list matching
scripts/maintainer.pl output.

Signed-off-by: Basil Gunn <basil@pacabunga.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Basil Gunn 9 年之前
父节点
当前提交
4a7d99ea1b
共有 4 个文件被更改,包括 12 次插入4 次删除
  1. 2 1
      net/ax25/af_ax25.c
  2. 4 1
      net/ax25/ax25_ds_timer.c
  3. 4 1
      net/ax25/ax25_std_timer.c
  4. 2 1
      net/ax25/ax25_subr.c

+ 2 - 1
net/ax25/af_ax25.c

@@ -976,7 +976,8 @@ static int ax25_release(struct socket *sock)
 			release_sock(sk);
 			ax25_disconnect(ax25, 0);
 			lock_sock(sk);
-			ax25_destroy_socket(ax25);
+			if (!sock_flag(ax25->sk, SOCK_DESTROY))
+				ax25_destroy_socket(ax25);
 			break;
 
 		case AX25_STATE_3:

+ 4 - 1
net/ax25/ax25_ds_timer.c

@@ -102,6 +102,7 @@ void ax25_ds_heartbeat_expiry(ax25_cb *ax25)
 	switch (ax25->state) {
 
 	case AX25_STATE_0:
+	case AX25_STATE_2:
 		/* Magic here: If we listen() and a new link dies before it
 		   is accepted() it isn't 'dead' so doesn't get removed. */
 		if (!sk || sock_flag(sk, SOCK_DESTROY) ||
@@ -111,6 +112,7 @@ void ax25_ds_heartbeat_expiry(ax25_cb *ax25)
 				sock_hold(sk);
 				ax25_destroy_socket(ax25);
 				bh_unlock_sock(sk);
+				/* Ungrab socket and destroy it */
 				sock_put(sk);
 			} else
 				ax25_destroy_socket(ax25);
@@ -213,7 +215,8 @@ void ax25_ds_t1_timeout(ax25_cb *ax25)
 	case AX25_STATE_2:
 		if (ax25->n2count == ax25->n2) {
 			ax25_send_control(ax25, AX25_DISC, AX25_POLLON, AX25_COMMAND);
-			ax25_disconnect(ax25, ETIMEDOUT);
+			if (!sock_flag(ax25->sk, SOCK_DESTROY))
+				ax25_disconnect(ax25, ETIMEDOUT);
 			return;
 		} else {
 			ax25->n2count++;

+ 4 - 1
net/ax25/ax25_std_timer.c

@@ -38,6 +38,7 @@ void ax25_std_heartbeat_expiry(ax25_cb *ax25)
 
 	switch (ax25->state) {
 	case AX25_STATE_0:
+	case AX25_STATE_2:
 		/* Magic here: If we listen() and a new link dies before it
 		   is accepted() it isn't 'dead' so doesn't get removed. */
 		if (!sk || sock_flag(sk, SOCK_DESTROY) ||
@@ -47,6 +48,7 @@ void ax25_std_heartbeat_expiry(ax25_cb *ax25)
 				sock_hold(sk);
 				ax25_destroy_socket(ax25);
 				bh_unlock_sock(sk);
+				/* Ungrab socket and destroy it */
 				sock_put(sk);
 			} else
 				ax25_destroy_socket(ax25);
@@ -144,7 +146,8 @@ void ax25_std_t1timer_expiry(ax25_cb *ax25)
 	case AX25_STATE_2:
 		if (ax25->n2count == ax25->n2) {
 			ax25_send_control(ax25, AX25_DISC, AX25_POLLON, AX25_COMMAND);
-			ax25_disconnect(ax25, ETIMEDOUT);
+			if (!sock_flag(ax25->sk, SOCK_DESTROY))
+				ax25_disconnect(ax25, ETIMEDOUT);
 			return;
 		} else {
 			ax25->n2count++;

+ 2 - 1
net/ax25/ax25_subr.c

@@ -264,7 +264,8 @@ void ax25_disconnect(ax25_cb *ax25, int reason)
 {
 	ax25_clear_queues(ax25);
 
-	ax25_stop_heartbeat(ax25);
+	if (!sock_flag(ax25->sk, SOCK_DESTROY))
+		ax25_stop_heartbeat(ax25);
 	ax25_stop_t1timer(ax25);
 	ax25_stop_t2timer(ax25);
 	ax25_stop_t3timer(ax25);