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@@ -620,13 +620,11 @@ void intel_psr_flush(struct drm_device *dev,
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/*
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* On Valleyview and Cherryview we don't use hardware tracking so
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- * sprite plane updates or cursor moves don't result in a PSR
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+ * any plane updates or cursor moves don't result in a PSR
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* invalidating. Which means we need to manually fake this in
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* software for all flushes, not just when we've seen a preceding
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* invalidation through frontbuffer rendering. */
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- if (!HAS_DDI(dev) &&
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- ((frontbuffer_bits & INTEL_FRONTBUFFER_SPRITE(pipe)) ||
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- (frontbuffer_bits & INTEL_FRONTBUFFER_CURSOR(pipe))))
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+ if (!HAS_DDI(dev))
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intel_psr_exit(dev);
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if (!dev_priv->psr.active && !dev_priv->psr.busy_frontbuffer_bits)
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