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xfrm: Always zero high-order sequence number bits

As we're now always including the high bits of the sequence number
in the IV generation process we need to ensure that they don't
contain crap.

This patch ensures that the high sequence bits are always zeroed
so that we don't leak random data into the IV.

Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Herbert Xu 10 년 전
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1개의 변경된 파일2개의 추가작업 그리고 0개의 파일을 삭제
  1. 2 0
      net/xfrm/xfrm_replay.c

+ 2 - 0
net/xfrm/xfrm_replay.c

@@ -99,6 +99,7 @@ static int xfrm_replay_overflow(struct xfrm_state *x, struct sk_buff *skb)
 
 	if (x->type->flags & XFRM_TYPE_REPLAY_PROT) {
 		XFRM_SKB_CB(skb)->seq.output.low = ++x->replay.oseq;
+		XFRM_SKB_CB(skb)->seq.output.hi = 0;
 		if (unlikely(x->replay.oseq == 0)) {
 			x->replay.oseq--;
 			xfrm_audit_state_replay_overflow(x, skb);
@@ -177,6 +178,7 @@ static int xfrm_replay_overflow_bmp(struct xfrm_state *x, struct sk_buff *skb)
 
 	if (x->type->flags & XFRM_TYPE_REPLAY_PROT) {
 		XFRM_SKB_CB(skb)->seq.output.low = ++replay_esn->oseq;
+		XFRM_SKB_CB(skb)->seq.output.hi = 0;
 		if (unlikely(replay_esn->oseq == 0)) {
 			replay_esn->oseq--;
 			xfrm_audit_state_replay_overflow(x, skb);