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batman-adv: remove redundant hard_iface assignment

The batadv_neigh_node_new() function already sets the hard_iface pointer.

Signed-off-by: Marek Lindner <mareklindner@neomailbox.ch>
Acked-by: Simon Wunderlich <sw@simonwunderlich.de>
Signed-off-by: Antonio Quartulli <antonio@meshcoding.com>
Marek Lindner 10 years ago
parent
commit
39bf7618f0
1 changed files with 0 additions and 1 deletions
  1. 0 1
      net/batman-adv/bat_iv_ogm.c

+ 0 - 1
net/batman-adv/bat_iv_ogm.c

@@ -304,7 +304,6 @@ batadv_iv_ogm_neigh_new(struct batadv_hard_iface *hard_iface,
 		goto out;
 
 	neigh_node->orig_node = orig_neigh;
-	neigh_node->if_incoming = hard_iface;
 
 	spin_lock_bh(&orig_node->neigh_list_lock);
 	tmp_neigh_node = batadv_neigh_node_get(orig_node, hard_iface,