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Input: add generic support for sparse keymaps

More and more devices choose to reimplement support for sparse keymaps
first introduced by wistron driver. Move it into a library module so it
can be easily used by interested parties.

Reviewed-by: Anisse Astier <anisse@astier.eu>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Dmitry Torokhov 16 years ago
parent
commit
36203c4f3d

+ 4 - 0
Documentation/DocBook/device-drivers.tmpl

@@ -306,6 +306,10 @@ X!Idrivers/video/console/fonts.c
      <sect1><title>Matrix keyboars/keypads</title>
      <sect1><title>Matrix keyboars/keypads</title>
 !Iinclude/linux/input/matrix_keypad.h
 !Iinclude/linux/input/matrix_keypad.h
      </sect1>
      </sect1>
+     <sect1><title>Sparse keymap support</title>
+!Iinclude/linux/input/sparse-keymap.h
+!Edrivers/input/sparse-keymap.c
+     </sect1>
   </chapter>
   </chapter>
 
 
   <chapter id="spi">
   <chapter id="spi">

+ 20 - 8
drivers/input/Kconfig

@@ -8,7 +8,7 @@ menu "Input device support"
 config INPUT
 config INPUT
 	tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
 	tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
 	default y
 	default y
-	---help---
+	help
 	  Say Y here if you have any input device (mouse, keyboard, tablet,
 	  Say Y here if you have any input device (mouse, keyboard, tablet,
 	  joystick, steering wheel ...) connected to your system and want
 	  joystick, steering wheel ...) connected to your system and want
 	  it to be available to applications. This includes standard PS/2
 	  it to be available to applications. This includes standard PS/2
@@ -27,8 +27,7 @@ if INPUT
 
 
 config INPUT_FF_MEMLESS
 config INPUT_FF_MEMLESS
 	tristate "Support for memoryless force-feedback devices"
 	tristate "Support for memoryless force-feedback devices"
-	default n
-	---help---
+	help
 	  Say Y here if you have memoryless force-feedback input device
 	  Say Y here if you have memoryless force-feedback input device
 	  such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
 	  such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
 	  Power 2, or similar. You will also need to enable hardware-specific
 	  Power 2, or similar. You will also need to enable hardware-specific
@@ -52,12 +51,25 @@ config INPUT_POLLDEV
 	  To compile this driver as a module, choose M here: the
 	  To compile this driver as a module, choose M here: the
 	  module will be called input-polldev.
 	  module will be called input-polldev.
 
 
+config INPUT_SPARSEKMAP
+	tristate "Sparse keymap support library"
+	help
+	  Say Y here if you are using a driver for an input
+	  device that uses sparse keymap. This option is only
+	  useful for out-of-tree drivers since in-tree drivers
+	  select it automatically.
+
+	  If unsure, say N.
+
+	  To compile this driver as a module, choose M here: the
+	  module will be called sparse-keymap.
+
 comment "Userland interfaces"
 comment "Userland interfaces"
 
 
 config INPUT_MOUSEDEV
 config INPUT_MOUSEDEV
 	tristate "Mouse interface" if EMBEDDED
 	tristate "Mouse interface" if EMBEDDED
 	default y
 	default y
-	---help---
+	help
 	  Say Y here if you want your mouse to be accessible as char devices
 	  Say Y here if you want your mouse to be accessible as char devices
 	  13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
 	  13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
 	  emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
 	  emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
@@ -73,7 +85,7 @@ config INPUT_MOUSEDEV_PSAUX
 	bool "Provide legacy /dev/psaux device"
 	bool "Provide legacy /dev/psaux device"
 	default y
 	default y
 	depends on INPUT_MOUSEDEV
 	depends on INPUT_MOUSEDEV
-	---help---
+	help
 	  Say Y here if you want your mouse also be accessible as char device
 	  Say Y here if you want your mouse also be accessible as char device
 	  10:1 - /dev/psaux. The data available through /dev/psaux is exactly
 	  10:1 - /dev/psaux. The data available through /dev/psaux is exactly
 	  the same as the data from /dev/input/mice.
 	  the same as the data from /dev/input/mice.
@@ -103,7 +115,7 @@ config INPUT_MOUSEDEV_SCREEN_Y
 
 
 config INPUT_JOYDEV
 config INPUT_JOYDEV
 	tristate "Joystick interface"
 	tristate "Joystick interface"
-	---help---
+	help
 	  Say Y here if you want your joystick or gamepad to be
 	  Say Y here if you want your joystick or gamepad to be
 	  accessible as char device 13:0+ - /dev/input/jsX device.
 	  accessible as char device 13:0+ - /dev/input/jsX device.
 
 
@@ -125,7 +137,7 @@ config INPUT_EVDEV
 
 
 config INPUT_EVBUG
 config INPUT_EVBUG
 	tristate "Event debugging"
 	tristate "Event debugging"
-	---help---
+	help
 	  Say Y here if you have a problem with the input subsystem and
 	  Say Y here if you have a problem with the input subsystem and
 	  want all events (keypresses, mouse movements), to be output to
 	  want all events (keypresses, mouse movements), to be output to
 	  the system log. While this is useful for debugging, it's also
 	  the system log. While this is useful for debugging, it's also
@@ -140,7 +152,7 @@ config INPUT_EVBUG
 config INPUT_APMPOWER
 config INPUT_APMPOWER
 	tristate "Input Power Event -> APM Bridge" if EMBEDDED
 	tristate "Input Power Event -> APM Bridge" if EMBEDDED
 	depends on INPUT && APM_EMULATION
 	depends on INPUT && APM_EMULATION
-	---help---
+	help
 	  Say Y here if you want suspend key events to trigger a user
 	  Say Y here if you want suspend key events to trigger a user
 	  requested suspend through APM. This is useful on embedded
 	  requested suspend through APM. This is useful on embedded
 	  systems where such behaviour is desired without userspace
 	  systems where such behaviour is desired without userspace

+ 1 - 0
drivers/input/Makefile

@@ -9,6 +9,7 @@ input-core-objs := input.o input-compat.o ff-core.o
 
 
 obj-$(CONFIG_INPUT_FF_MEMLESS)	+= ff-memless.o
 obj-$(CONFIG_INPUT_FF_MEMLESS)	+= ff-memless.o
 obj-$(CONFIG_INPUT_POLLDEV)	+= input-polldev.o
 obj-$(CONFIG_INPUT_POLLDEV)	+= input-polldev.o
+obj-$(CONFIG_INPUT_SPARSEKMAP)	+= sparse-keymap.o
 
 
 obj-$(CONFIG_INPUT_MOUSEDEV)	+= mousedev.o
 obj-$(CONFIG_INPUT_MOUSEDEV)	+= mousedev.o
 obj-$(CONFIG_INPUT_JOYDEV)	+= joydev.o
 obj-$(CONFIG_INPUT_JOYDEV)	+= joydev.o

+ 10 - 4
drivers/input/input-polldev.c

@@ -212,7 +212,7 @@ EXPORT_SYMBOL(input_allocate_polled_device);
  * @dev: device to free
  * @dev: device to free
  *
  *
  * The function frees memory allocated for polling device and drops
  * The function frees memory allocated for polling device and drops
- * reference to the associated input device (if present).
+ * reference to the associated input device.
  */
  */
 void input_free_polled_device(struct input_polled_dev *dev)
 void input_free_polled_device(struct input_polled_dev *dev)
 {
 {
@@ -258,6 +258,15 @@ int input_register_polled_device(struct input_polled_dev *dev)
 		return error;
 		return error;
 	}
 	}
 
 
+	/*
+	 * Take extra reference to the underlying input device so
+	 * that it survives call to input_unregister_polled_device()
+	 * and is deleted only after input_free_polled_device()
+	 * has been invoked. This is needed to ease task of freeing
+	 * sparse keymaps.
+	 */
+	input_get_device(input);
+
 	return 0;
 	return 0;
 }
 }
 EXPORT_SYMBOL(input_register_polled_device);
 EXPORT_SYMBOL(input_register_polled_device);
@@ -269,8 +278,6 @@ EXPORT_SYMBOL(input_register_polled_device);
  * The function unregisters previously registered polled input
  * The function unregisters previously registered polled input
  * device from input layer. Polling is stopped and device is
  * device from input layer. Polling is stopped and device is
  * ready to be freed with call to input_free_polled_device().
  * ready to be freed with call to input_free_polled_device().
- * Callers should not attempt to access dev->input pointer
- * after calling this function.
  */
  */
 void input_unregister_polled_device(struct input_polled_dev *dev)
 void input_unregister_polled_device(struct input_polled_dev *dev)
 {
 {
@@ -278,7 +285,6 @@ void input_unregister_polled_device(struct input_polled_dev *dev)
 			   &input_polldev_attribute_group);
 			   &input_polldev_attribute_group);
 
 
 	input_unregister_device(dev->input);
 	input_unregister_device(dev->input);
-	dev->input = NULL;
 }
 }
 EXPORT_SYMBOL(input_unregister_polled_device);
 EXPORT_SYMBOL(input_unregister_polled_device);
 
 

+ 250 - 0
drivers/input/sparse-keymap.c

@@ -0,0 +1,250 @@
+/*
+ * Generic support for sparse keymaps
+ *
+ * Copyright (c) 2009 Dmitry Torokhov
+ *
+ * Derived from wistron button driver:
+ * Copyright (C) 2005 Miloslav Trmac <mitr@volny.cz>
+ * Copyright (C) 2005 Bernhard Rosenkraenzer <bero@arklinux.org>
+ * Copyright (C) 2005 Dmitry Torokhov <dtor@mail.ru>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ */
+
+#include <linux/input.h>
+#include <linux/input/sparse-keymap.h>
+
+MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
+MODULE_DESCRIPTION("Generic support for sparse keymaps");
+MODULE_LICENSE("GPL v2");
+MODULE_VERSION("0.1");
+
+/**
+ * sparse_keymap_entry_from_scancode - perform sparse keymap lookup
+ * @dev: Input device using sparse keymap
+ * @code: Scan code
+ *
+ * This function is used to perform &struct key_entry lookup in an
+ * input device using sparse keymap.
+ */
+struct key_entry *sparse_keymap_entry_from_scancode(struct input_dev *dev,
+						    unsigned int code)
+{
+	struct key_entry *key;
+
+	for (key = dev->keycode; key->type != KE_END; key++)
+		if (code == key->code)
+			return key;
+
+	return NULL;
+}
+EXPORT_SYMBOL(sparse_keymap_entry_from_scancode);
+
+/**
+ * sparse_keymap_entry_from_keycode - perform sparse keymap lookup
+ * @dev: Input device using sparse keymap
+ * @keycode: Key code
+ *
+ * This function is used to perform &struct key_entry lookup in an
+ * input device using sparse keymap.
+ */
+struct key_entry *sparse_keymap_entry_from_keycode(struct input_dev *dev,
+						   unsigned int keycode)
+{
+	struct key_entry *key;
+
+	for (key = dev->keycode; key->type != KE_END; key++)
+		if (key->type == KE_KEY && keycode == key->keycode)
+			return key;
+
+	return NULL;
+}
+EXPORT_SYMBOL(sparse_keymap_entry_from_keycode);
+
+static int sparse_keymap_getkeycode(struct input_dev *dev,
+				    int scancode, int *keycode)
+{
+	const struct key_entry *key =
+			sparse_keymap_entry_from_scancode(dev, scancode);
+
+	if (key && key->type == KE_KEY) {
+		*keycode = key->keycode;
+		return 0;
+	}
+
+	return -EINVAL;
+}
+
+static int sparse_keymap_setkeycode(struct input_dev *dev,
+				    int scancode, int keycode)
+{
+	struct key_entry *key;
+	int old_keycode;
+
+	if (keycode < 0 || keycode > KEY_MAX)
+		return -EINVAL;
+
+	key = sparse_keymap_entry_from_scancode(dev, scancode);
+	if (key && key->type == KE_KEY) {
+		old_keycode = key->keycode;
+		key->keycode = keycode;
+		set_bit(keycode, dev->keybit);
+		if (!sparse_keymap_entry_from_keycode(dev, old_keycode))
+			clear_bit(old_keycode, dev->keybit);
+		return 0;
+	}
+
+	return -EINVAL;
+}
+
+/**
+ * sparse_keymap_setup - set up sparse keymap for an input device
+ * @dev: Input device
+ * @keymap: Keymap in form of array of &key_entry structures ending
+ *	with %KE_END type entry
+ * @setup: Function that can be used to adjust keymap entries
+ *	depending on device's deeds, may be %NULL
+ *
+ * The function calculates size and allocates copy of the original
+ * keymap after which sets up input device event bits appropriately.
+ * Before destroying input device allocated keymap should be freed
+ * with a call to sparse_keymap_free().
+ */
+int sparse_keymap_setup(struct input_dev *dev,
+			const struct key_entry *keymap,
+			int (*setup)(struct input_dev *, struct key_entry *))
+{
+	size_t map_size = 1; /* to account for the last KE_END entry */
+	const struct key_entry *e;
+	struct key_entry *map, *entry;
+	int i;
+	int error;
+
+	for (e = keymap; e->type != KE_END; e++)
+		map_size++;
+
+	map = kcalloc(map_size, sizeof (struct key_entry), GFP_KERNEL);
+	if (!map)
+		return -ENOMEM;
+
+	memcpy(map, keymap, map_size * sizeof (struct key_entry));
+
+	for (i = 0; i < map_size; i++) {
+		entry = &map[i];
+
+		if (setup) {
+			error = setup(dev, entry);
+			if (error)
+				goto err_out;
+		}
+
+		switch (entry->type) {
+		case KE_KEY:
+			__set_bit(EV_KEY, dev->evbit);
+			__set_bit(entry->keycode, dev->keybit);
+			break;
+
+		case KE_SW:
+			__set_bit(EV_SW, dev->evbit);
+			__set_bit(entry->sw.code, dev->swbit);
+			break;
+		}
+	}
+
+	dev->keycode = map;
+	dev->keycodemax = map_size;
+	dev->getkeycode = sparse_keymap_getkeycode;
+	dev->setkeycode = sparse_keymap_setkeycode;
+
+	return 0;
+
+ err_out:
+	kfree(keymap);
+	return error;
+
+}
+EXPORT_SYMBOL(sparse_keymap_setup);
+
+/**
+ * sparse_keymap_free - free memory allocated for sparse keymap
+ * @dev: Input device using sparse keymap
+ *
+ * This function is used to free memory allocated by sparse keymap
+ * in an input device that was set up by sparse_keymap_setup().
+ */
+void sparse_keymap_free(struct input_dev *dev)
+{
+	kfree(dev->keycode);
+	dev->keycode = NULL;
+	dev->keycodemax = 0;
+	dev->getkeycode = NULL;
+	dev->setkeycode = NULL;
+}
+EXPORT_SYMBOL(sparse_keymap_free);
+
+/**
+ * sparse_keymap_report_entry - report event corresponding to given key entry
+ * @dev: Input device for which event should be reported
+ * @ke: key entry describing event
+ * @value: Value that should be reported (ignored by %KE_SW entries)
+ * @autorelease: Signals whether release event should be emitted for %KE_KEY
+ *	entries right after reporting press event, ignored by all other
+ *	entries
+ *
+ * This function is used to report input event described by given
+ * &struct key_entry.
+ */
+void sparse_keymap_report_entry(struct input_dev *dev, const struct key_entry *ke,
+				unsigned int value, bool autorelease)
+{
+	switch (ke->type) {
+	case KE_KEY:
+		input_report_key(dev, ke->keycode, value);
+		input_sync(dev);
+		if (value && autorelease) {
+			input_report_key(dev, ke->keycode, 0);
+			input_sync(dev);
+		}
+		break;
+
+	case KE_SW:
+		value = ke->sw.value;
+		/* fall through */
+
+	case KE_VSW:
+		input_report_switch(dev, ke->sw.code, value);
+		break;
+	}
+}
+EXPORT_SYMBOL(sparse_keymap_report_entry);
+
+/**
+ * sparse_keymap_report_event - report event corresponding to given scancode
+ * @dev: Input device using sparse keymap
+ * @code: Scan code
+ * @value: Value that should be reported (ignored by %KE_SW entries)
+ * @autorelease: Signals whether release event should be emitted for %KE_KEY
+ *	entries right after reporting press event, ignored by all other
+ *	entries
+ *
+ * This function is used to perform lookup in an input device using sparse
+ * keymap and report corresponding event. Returns %true if lookup was
+ * successful and %false otherwise.
+ */
+bool sparse_keymap_report_event(struct input_dev *dev, unsigned int code,
+				unsigned int value, bool autorelease)
+{
+	const struct key_entry *ke =
+		sparse_keymap_entry_from_scancode(dev, code);
+
+	if (ke) {
+		sparse_keymap_report_entry(dev, ke, value, autorelease);
+		return true;
+	}
+
+	return false;
+}
+EXPORT_SYMBOL(sparse_keymap_report_event);
+

+ 62 - 0
include/linux/input/sparse-keymap.h

@@ -0,0 +1,62 @@
+#ifndef _SPARSE_KEYMAP_H
+#define _SPARSE_KEYMAP_H
+
+/*
+ * Copyright (c) 2009 Dmitry Torokhov
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ */
+
+#define KE_END		0	/* Indicates end of keymap */
+#define KE_KEY		1	/* Ordinary key/button */
+#define KE_SW		2	/* Switch (predetermined value) */
+#define KE_VSW		3	/* Switch (value supplied at runtime) */
+#define KE_IGNORE	4	/* Known entry that should be ignored */
+#define KE_LAST		KE_IGNORE
+
+/**
+ * struct key_entry - keymap entry for use in sparse keymap
+ * @type: Type of the key entry (KE_KEY, KE_SW, KE_VSW, KE_END);
+ *	drivers are allowed to extend the list with their own
+ *	private definitions.
+ * @code: Device-specific data identifying the button/switch
+ * @keycode: KEY_* code assigned to a key/button
+ * @sw.code: SW_* code assigned to a switch
+ * @sw.value: Value that should be sent in an input even when KE_SW
+ *	switch is toggled. KE_VSW switches ignore this field and
+ *	expect driver to supply value for the event.
+ *
+ * This structure defines an entry in a sparse keymap used by some
+ * input devices for which traditional table-based approach is not
+ * suitable.
+ */
+struct key_entry {
+	int type;		/* See KE_* above */
+	u32 code;
+	union {
+		u16 keycode;		/* For KE_KEY */
+		struct {		/* For KE_SW, KE_VSW */
+			u8 code;
+			u8 value;	/* For KE_SW, ignored by KE_VSW */
+		} sw;
+	};
+};
+
+struct key_entry *sparse_keymap_entry_from_scancode(struct input_dev *dev,
+						    unsigned int code);
+struct key_entry *sparse_keymap_entry_from_keycode(struct input_dev *dev,
+						   unsigned int code);
+int sparse_keymap_setup(struct input_dev *dev,
+			const struct key_entry *keymap,
+			int (*setup)(struct input_dev *, struct key_entry *));
+void sparse_keymap_free(struct input_dev *dev);
+
+void sparse_keymap_report_entry(struct input_dev *dev, const struct key_entry *ke,
+				unsigned int value, bool autorelease);
+
+bool sparse_keymap_report_event(struct input_dev *dev, unsigned int code,
+				unsigned int value, bool autorelease);
+
+#endif /* _SPARSE_KEYMAP_H */