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drm/etnaviv: trick drm_mm into giving out a low IOVA

After rollover of the IOVA space, we want to get a low IOVA address,
otherwise the the games we play by remembering the last IOVA are
pointless. When we search for a free hole with DRM_MM_SEARCH_DEFAULT,
drm_mm will pop the next entry from the free holes stack, which will
likely be a high IOVA. By using DRM_MM_SEARCH_BELOW we can trick
drm_mm into reversing the search and provide us with a low IOVA.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Wladimir van der Laan <laanwj@gmail.com>
Lucas Stach 8 年之前
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共有 1 個文件被更改,包括 6 次插入1 次删除
  1. 6 1
      drivers/gpu/drm/etnaviv/etnaviv_mmu.c

+ 6 - 1
drivers/gpu/drm/etnaviv/etnaviv_mmu.c

@@ -116,9 +116,14 @@ static int etnaviv_iommu_find_iova(struct etnaviv_iommu *mmu,
 		struct list_head list;
 		bool found;
 
+		/*
+		 * XXX: The DRM_MM_SEARCH_BELOW is really a hack to trick
+		 * drm_mm into giving out a low IOVA after address space
+		 * rollover. This needs a proper fix.
+		 */
 		ret = drm_mm_insert_node_in_range(&mmu->mm, node,
 			size, 0, mmu->last_iova, ~0UL,
-			DRM_MM_SEARCH_DEFAULT);
+			mmu->last_iova ? DRM_MM_SEARCH_DEFAULT : DRM_MM_SEARCH_BELOW);
 
 		if (ret != -ENOSPC)
 			break;