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@@ -739,35 +739,35 @@ static bool g4x_compute_srwm(struct drm_device *dev,
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display, cursor);
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}
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-static bool vlv_compute_drain_latency(struct drm_crtc *crtc,
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- int pixel_size,
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- int *prec_mult,
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- int *drain_latency)
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+static uint8_t vlv_compute_drain_latency(struct drm_crtc *crtc,
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+ int pixel_size)
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{
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struct drm_device *dev = crtc->dev;
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- int entries;
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+ int entries, prec_mult, drain_latency;
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int clock = to_intel_crtc(crtc)->config->base.adjusted_mode.crtc_clock;
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+ const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
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if (WARN(clock == 0, "Pixel clock is zero!\n"))
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- return false;
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+ return 0;
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if (WARN(pixel_size == 0, "Pixel size is zero!\n"))
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- return false;
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+ return 0;
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entries = DIV_ROUND_UP(clock, 1000) * pixel_size;
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- *prec_mult = IS_CHERRYVIEW(dev) ? 16 : 64;
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- *drain_latency = (64 * (*prec_mult) * 4) / entries;
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+ prec_mult = high_precision;
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+ drain_latency = 64 * prec_mult * 4 / entries;
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- if (*drain_latency > DRAIN_LATENCY_MASK) {
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- *prec_mult /= 2;
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- *drain_latency = (64 * (*prec_mult) * 4) / entries;
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+ if (drain_latency > DRAIN_LATENCY_MASK) {
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+ prec_mult /= 2;
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+ drain_latency = 64 * prec_mult * 4 / entries;
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}
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- if (*drain_latency > DRAIN_LATENCY_MASK)
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- *drain_latency = DRAIN_LATENCY_MASK;
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+ if (drain_latency > DRAIN_LATENCY_MASK)
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+ drain_latency = DRAIN_LATENCY_MASK;
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- return true;
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+ return drain_latency | (prec_mult == high_precision ?
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+ DDL_PRECISION_HIGH : DDL_PRECISION_LOW);
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}
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/*
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@@ -784,14 +784,12 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
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struct drm_i915_private *dev_priv = dev->dev_private;
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struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
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int pixel_size;
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- int drain_latency;
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enum pipe pipe = intel_crtc->pipe;
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- int plane_prec, prec_mult, plane_dl;
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- const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
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+ int plane_dl;
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- plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_HIGH |
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- DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_HIGH |
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- (DRAIN_LATENCY_MASK << DDL_CURSOR_SHIFT));
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+ plane_dl = I915_READ(VLV_DDL(pipe)) &
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+ ~(((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_CURSOR_SHIFT) |
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+ ((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_PLANE_SHIFT));
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if (!intel_crtc_active(crtc)) {
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I915_WRITE(VLV_DDL(pipe), plane_dl);
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@@ -800,12 +798,7 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
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/* Primary plane Drain Latency */
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pixel_size = crtc->primary->state->fb->bits_per_pixel / 8; /* BPP */
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- if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
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- plane_prec = (prec_mult == high_precision) ?
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- DDL_PLANE_PRECISION_HIGH :
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- DDL_PLANE_PRECISION_LOW;
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- plane_dl |= plane_prec | drain_latency;
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- }
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+ plane_dl = vlv_compute_drain_latency(crtc, pixel_size) << DDL_PLANE_SHIFT;
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/* Cursor Drain Latency
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* BPP is always 4 for cursor
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@@ -813,13 +806,8 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
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pixel_size = 4;
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/* Program cursor DL only if it is enabled */
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- if (intel_crtc->cursor_base &&
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- vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
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- plane_prec = (prec_mult == high_precision) ?
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- DDL_CURSOR_PRECISION_HIGH :
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- DDL_CURSOR_PRECISION_LOW;
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- plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT);
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- }
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+ if (intel_crtc->cursor_base)
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+ plane_dl |= vlv_compute_drain_latency(crtc, pixel_size) << DDL_CURSOR_SHIFT;
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I915_WRITE(VLV_DDL(pipe), plane_dl);
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}
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@@ -981,23 +969,13 @@ static void valleyview_update_sprite_wm(struct drm_plane *plane,
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struct drm_i915_private *dev_priv = dev->dev_private;
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int pipe = to_intel_plane(plane)->pipe;
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int sprite = to_intel_plane(plane)->plane;
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- int drain_latency;
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- int plane_prec;
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int sprite_dl;
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- int prec_mult;
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- const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
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- sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_HIGH(sprite) |
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- (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
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+ sprite_dl = I915_READ(VLV_DDL(pipe)) &
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+ ~((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_SPRITE_SHIFT(sprite));
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- if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult,
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- &drain_latency)) {
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- plane_prec = (prec_mult == high_precision) ?
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- DDL_SPRITE_PRECISION_HIGH(sprite) :
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- DDL_SPRITE_PRECISION_LOW(sprite);
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- sprite_dl |= plane_prec |
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- (drain_latency << DDL_SPRITE_SHIFT(sprite));
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- }
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+ if (enabled)
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+ sprite_dl |= vlv_compute_drain_latency(crtc, pixel_size) << DDL_SPRITE_SHIFT(sprite);
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I915_WRITE(VLV_DDL(pipe), sprite_dl);
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}
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