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drm/i915: Bad pixel formats can't reach the sprite code

The framebuffer pixel format is already checked by the common code.
So there's no way an invalid format could reach the driver. So instead
of falling back to a default format, call BUG().

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Ville Syrjälä 13 năm trước cách đây
mục cha
commit
28d491df4c
1 tập tin đã thay đổi với 2 bổ sung6 xóa
  1. 2 6
      drivers/gpu/drm/i915/intel_sprite.c

+ 2 - 6
drivers/gpu/drm/i915/intel_sprite.c

@@ -79,9 +79,7 @@ ivb_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb,
 		sprctl |= SPRITE_FORMAT_YUV422 | SPRITE_YUV_ORDER_VYUY;
 		break;
 	default:
-		DRM_DEBUG_DRIVER("bad pixel format, assuming RGBX888\n");
-		sprctl |= SPRITE_FORMAT_RGBX888;
-		break;
+		BUG();
 	}
 
 	if (obj->tiling_mode != I915_TILING_NONE)
@@ -263,9 +261,7 @@ ilk_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb,
 		dvscntr |= DVS_FORMAT_YUV422 | DVS_YUV_ORDER_VYUY;
 		break;
 	default:
-		DRM_DEBUG_DRIVER("bad pixel format, assuming RGBX888\n");
-		dvscntr |= DVS_FORMAT_RGBX888;
-		break;
+		BUG();
 	}
 
 	if (obj->tiling_mode != I915_TILING_NONE)