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d_walk() might skip too much

when we find that a child has died while we'd been trying to ascend,
we should go into the first live sibling itself, rather than its sibling.

Off-by-one in question had been introduced in "deal with deadlock in
d_walk()" and the fix needs to be backported to all branches this one
has been backported to.

Cc: stable@vger.kernel.org # 3.2 and later
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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Modificáronse 1 ficheiros con 4 adicións e 4 borrados
  1. 4 4
      fs/dcache.c

+ 4 - 4
fs/dcache.c

@@ -1239,13 +1239,13 @@ ascend:
 		/* might go back up the wrong parent if we have had a rename. */
 		if (need_seqretry(&rename_lock, seq))
 			goto rename_retry;
-		next = child->d_child.next;
-		while (unlikely(child->d_flags & DCACHE_DENTRY_KILLED)) {
+		/* go into the first sibling still alive */
+		do {
+			next = child->d_child.next;
 			if (next == &this_parent->d_subdirs)
 				goto ascend;
 			child = list_entry(next, struct dentry, d_child);
-			next = next->next;
-		}
+		} while (unlikely(child->d_flags & DCACHE_DENTRY_KILLED));
 		rcu_read_unlock();
 		goto resume;
 	}