We don't use it in shader validation currently, so it had no effect, but best to fix it anyway in case we do some day. Signed-off-by: Eric Anholt <eric@anholt.net>
@@ -70,7 +70,7 @@ enum qpu_raddr {
QPU_R_ELEM_QPU = 38,
QPU_R_NOP,
QPU_R_XY_PIXEL_COORD = 41,
- QPU_R_MS_REV_FLAGS = 41,
+ QPU_R_MS_REV_FLAGS = 42,
QPU_R_VPM = 48,
QPU_R_VPM_LD_BUSY,
QPU_R_VPM_LD_WAIT,