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Smack: Three symbols that should be static

The kbuild test robot reported a couple of these,
and the third showed up by inspection. Making the
symbols static is proper.

Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
Casey Schaufler 10 years ago
parent
commit
1eddfe8edb
2 changed files with 3 additions and 3 deletions
  1. 2 2
      security/smack/smack_lsm.c
  2. 1 1
      security/smack/smackfs.c

+ 2 - 2
security/smack/smack_lsm.c

@@ -291,7 +291,7 @@ static struct smack_known *smk_fetch(const char *name, struct inode *ip,
  *
  * Returns the new blob or NULL if there's no memory available
  */
-struct inode_smack *new_inode_smack(struct smack_known *skp)
+static struct inode_smack *new_inode_smack(struct smack_known *skp)
 {
 	struct inode_smack *isp;
 
@@ -4516,7 +4516,7 @@ static int smack_inode_getsecctx(struct inode *inode, void **ctx, u32 *ctxlen)
 	return 0;
 }
 
-struct security_hook_list smack_hooks[] = {
+static struct security_hook_list smack_hooks[] = {
 	LSM_HOOK_INIT(ptrace_access_check, smack_ptrace_access_check),
 	LSM_HOOK_INIT(ptrace_traceme, smack_ptrace_traceme),
 	LSM_HOOK_INIT(syslog, smack_syslog),

+ 1 - 1
security/smack/smackfs.c

@@ -139,7 +139,7 @@ struct smack_master_list {
 	struct smack_rule	*smk_rule;
 };
 
-LIST_HEAD(smack_rule_list);
+static LIST_HEAD(smack_rule_list);
 
 struct smack_parsed_rule {
 	struct smack_known	*smk_subject;