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video: fbdev: use swap() in ami_set_sprite()

Use kernel.h macro definition.

Signed-off-by: Fabian Frederick <fabf@skynet.be>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Fabian Frederick 10 年之前
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共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      drivers/video/fbdev/amifb.c

+ 2 - 2
drivers/video/fbdev/amifb.c

@@ -2052,7 +2052,7 @@ static void ami_set_sprite(const struct amifb_par *par)
 {
 	copins *copl, *cops;
 	u_short hs, vs, ve;
-	u_long pl, ps, pt;
+	u_long pl, ps;
 	short mx, my;
 
 	cops = copdisplay.list[currentcop][0];
@@ -2078,7 +2078,7 @@ static void ami_set_sprite(const struct amifb_par *par)
 			if (mod2(vs)) {
 				lofsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs, hs, ve);
 				shfsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs + 1, hs, ve + 1);
-				pt = pl; pl = ps; ps = pt;
+				swap(pl, ps);
 			} else {
 				lofsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs, hs, ve + 1);
 				shfsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs + 1, hs, ve);