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arm64/sve: Preserve SVE registers around kernel-mode NEON use

Kernel-mode NEON will corrupt the SVE vector registers, due to the
way they alias the FPSIMD vector registers in the hardware.

This patch ensures that any live SVE register content for the task
is saved by kernel_neon_begin().  The data will be restored in the
usual way on return to userspace.

Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Dave Martin 7 年之前
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共有 1 个文件被更改,包括 4 次插入2 次删除
  1. 4 2
      arch/arm64/kernel/fpsimd.c

+ 4 - 2
arch/arm64/kernel/fpsimd.c

@@ -886,8 +886,10 @@ void kernel_neon_begin(void)
 	__this_cpu_write(kernel_neon_busy, true);
 
 	/* Save unsaved task fpsimd state, if any: */
-	if (current->mm && !test_and_set_thread_flag(TIF_FOREIGN_FPSTATE))
-		fpsimd_save_state(&current->thread.fpsimd_state);
+	if (current->mm) {
+		task_fpsimd_save();
+		set_thread_flag(TIF_FOREIGN_FPSTATE);
+	}
 
 	/* Invalidate any task state remaining in the fpsimd regs: */
 	__this_cpu_write(fpsimd_last_state, NULL);