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@@ -6,7 +6,7 @@ Shadow variables are a simple way for livepatch modules to associate
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additional "shadow" data with existing data structures. Shadow data is
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allocated separately from parent data structures, which are left
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unmodified. The shadow variable API described in this document is used
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-to allocate/attach and detach/release shadow variables to their parents.
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+to allocate/add and remove/free shadow variables to/from their parents.
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The implementation introduces a global, in-kernel hashtable that
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associates pointers to parent objects and a numeric identifier of the
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@@ -107,7 +107,7 @@ struct sta_info *sta_info_alloc(struct ieee80211_sub_if_data *sdata,
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sta = kzalloc(sizeof(*sta) + hw->sta_data_size, gfp);
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/* Attach a corresponding shadow variable, then initialize it */
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- ps_lock = klp_shadow_alloc(sta, PS_LOCK, NULL, sizeof(ps_lock), gfp);
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+ ps_lock = klp_shadow_alloc(sta, PS_LOCK, NULL, sizeof(*ps_lock), gfp);
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if (!ps_lock)
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goto shadow_fail;
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spin_lock_init(ps_lock);
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