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drm/fb-helper: Set plane rotation directly

The point behind standardizing properties into core drm state
structures is also that internal code looks prettiers. Take advantage
of that and set rotation directly in the fbdev atomic code.

Cc: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1445012594-25988-1-git-send-email-daniel.vetter@ffwll.ch
Acked-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Daniel Vetter 10 năm trước cách đây
mục cha
commit
16e910df19
1 tập tin đã thay đổi với 1 bổ sung5 xóa
  1. 1 5
      drivers/gpu/drm/drm_fb_helper.c

+ 1 - 5
drivers/gpu/drm/drm_fb_helper.c

@@ -360,11 +360,7 @@ retry:
 			goto fail;
 		}
 
-		ret = drm_atomic_plane_set_property(plane, plane_state,
-				dev->mode_config.rotation_property,
-				BIT(DRM_ROTATE_0));
-		if (ret != 0)
-			goto fail;
+		plane_state->rotation = BIT(DRM_ROTATE_0);
 
 		/* disable non-primary: */
 		if (plane->type == DRM_PLANE_TYPE_PRIMARY)