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@@ -40,19 +40,14 @@ static bool v3d_fence_enable_signaling(struct dma_fence *fence)
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return true;
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}
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-static bool v3d_fence_signaled(struct dma_fence *fence)
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-{
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- struct v3d_fence *f = to_v3d_fence(fence);
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- struct v3d_dev *v3d = to_v3d_dev(f->dev);
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-
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- return v3d->queue[f->queue].finished_seqno >= f->seqno;
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-}
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-
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const struct dma_fence_ops v3d_fence_ops = {
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.get_driver_name = v3d_fence_get_driver_name,
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.get_timeline_name = v3d_fence_get_timeline_name,
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.enable_signaling = v3d_fence_enable_signaling,
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- .signaled = v3d_fence_signaled,
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+ /* Each of our fences gets signaled as complete by the IRQ
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+ * handler, so we rely on the core's tracking of signaling.
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+ */
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+ .signaled = NULL,
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.wait = dma_fence_default_wait,
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.release = dma_fence_free,
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};
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