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drm/i915/dp: wait for previous AUX channel activity to clear

Before initiating a new read or write on the DP AUX channel, wait for
any outstanding activity to complete.  This may happen during normal
retry behavior.  If the wait fails (i.e. after 1ms the AUX channel is
still busy) dump a backtrace to make the caller easier to spot.

v2: use msleep instead, and timeout after 3ms (only ever saw 1 retry
    with msleep in testing)
v3: fix backtrace check to trigger if the 3ms wait times out

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38136.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Jesse Barnes 14 년 전
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11bee43ebb
1개의 변경된 파일11개의 추가작업 그리고 3개의 파일을 삭제
  1. 11 3
      drivers/gpu/drm/i915/intel_dp.c

+ 11 - 3
drivers/gpu/drm/i915/intel_dp.c

@@ -315,9 +315,17 @@ intel_dp_aux_ch(struct intel_dp *intel_dp,
 	else
 		precharge = 5;
 
-	if (I915_READ(ch_ctl) & DP_AUX_CH_CTL_SEND_BUSY) {
-		DRM_ERROR("dp_aux_ch not started status 0x%08x\n",
-			  I915_READ(ch_ctl));
+	/* Try to wait for any previous AUX channel activity */
+	for (try = 0; try < 3; try++) {
+		status = I915_READ(ch_ctl);
+		if ((status & DP_AUX_CH_CTL_SEND_BUSY) == 0)
+			break;
+		msleep(1);
+	}
+
+	if (try == 3) {
+		WARN(1, "dp_aux_ch not started status 0x%08x\n",
+		     I915_READ(ch_ctl));
 		return -EBUSY;
 	}