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msm: msm_fb: Add remove function for platform driver for clean unloading

This adds a  remove function to platform driver structure so that
resources are released when driver is unloaded.

Signed-off-by: Pramod Gurav <pramod.gurav@smartplayin.com>

CC: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
CC: Tomi Valkeinen <tomi.valkeinen@ti.com>
CC: Stephen Boyd <sboyd@codeaurora.org>
CC: Jingoo Han <jg1.han@samsung.com>
CC: Rob Clark <robdclark@gmail.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Pramod Gurav 11 years ago
parent
commit
0c46575f7c
1 changed files with 16 additions and 0 deletions
  1. 16 0
      drivers/video/fbdev/msm/msm_fb.c

+ 16 - 0
drivers/video/fbdev/msm/msm_fb.c

@@ -589,6 +589,8 @@ static int msmfb_probe(struct platform_device *pdev)
 
 	msmfb->sleeping = WAKING;
 
+	platform_set_drvdata(pdev, msmfb);
+
 	return 0;
 
 error_register_framebuffer:
@@ -598,9 +600,23 @@ error_setup_fbmem:
 	return ret;
 }
 
+static int msmfb_remove(struct platform_device *pdev)
+{
+	struct msmfb_info *msmfb;
+
+	msmfb = platform_get_drvdata(pdev);
+
+	unregister_framebuffer(msmfb->fb);
+	iounmap(msmfb->fb->screen_base);
+	framebuffer_release(msmfb->fb);
+
+	return 0;
+}
+
 static struct platform_driver msm_panel_driver = {
 	/* need to write remove */
 	.probe = msmfb_probe,
+	.remove = msmfb_remove,
 	.driver = {.name = "msm_panel"},
 };