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@@ -930,7 +930,7 @@ static const unsigned int buzz_keymap[] = {
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/*
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* The controller has 4 remote buzzers, each with one LED and 5
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* buttons.
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- *
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+ *
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* We use the mapping chosen by the controller, which is:
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*
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* Key Offset
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@@ -944,15 +944,15 @@ static const unsigned int buzz_keymap[] = {
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* So, for example, the orange button on the third buzzer is mapped to
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* BTN_TRIGGER_HAPPY14
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*/
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- [ 1] = BTN_TRIGGER_HAPPY1,
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- [ 2] = BTN_TRIGGER_HAPPY2,
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- [ 3] = BTN_TRIGGER_HAPPY3,
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- [ 4] = BTN_TRIGGER_HAPPY4,
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- [ 5] = BTN_TRIGGER_HAPPY5,
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- [ 6] = BTN_TRIGGER_HAPPY6,
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- [ 7] = BTN_TRIGGER_HAPPY7,
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- [ 8] = BTN_TRIGGER_HAPPY8,
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- [ 9] = BTN_TRIGGER_HAPPY9,
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+ [1] = BTN_TRIGGER_HAPPY1,
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+ [2] = BTN_TRIGGER_HAPPY2,
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+ [3] = BTN_TRIGGER_HAPPY3,
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+ [4] = BTN_TRIGGER_HAPPY4,
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+ [5] = BTN_TRIGGER_HAPPY5,
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+ [6] = BTN_TRIGGER_HAPPY6,
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+ [7] = BTN_TRIGGER_HAPPY7,
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+ [8] = BTN_TRIGGER_HAPPY8,
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+ [9] = BTN_TRIGGER_HAPPY9,
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[10] = BTN_TRIGGER_HAPPY10,
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[11] = BTN_TRIGGER_HAPPY11,
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[12] = BTN_TRIGGER_HAPPY12,
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@@ -1029,7 +1029,7 @@ struct sony_sc {
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struct led_classdev *leds[MAX_LEDS];
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unsigned long quirks;
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struct work_struct state_worker;
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- void(*send_output_report)(struct sony_sc*);
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+ void (*send_output_report)(struct sony_sc *);
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struct power_supply *battery;
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struct power_supply_desc battery_desc;
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int device_id;
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@@ -2259,7 +2259,7 @@ static void sony_release_device_id(struct sony_sc *sc)
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}
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static inline void sony_init_output_report(struct sony_sc *sc,
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- void(*send_output_report)(struct sony_sc*))
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+ void (*send_output_report)(struct sony_sc *))
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{
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sc->send_output_report = send_output_report;
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@@ -2447,7 +2447,7 @@ static int sony_suspend(struct hid_device *hdev, pm_message_t message)
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/*
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* On suspend save the current LED state,
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* stop running force-feedback and blank the LEDS.
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- */
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+ */
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if (SONY_LED_SUPPORT || SONY_FF_SUPPORT) {
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struct sony_sc *sc = hid_get_drvdata(hdev);
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