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@@ -182,21 +182,57 @@ static int get_mdp_ver(struct platform_device *pdev)
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return 4;
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}
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+#include <linux/of_address.h>
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+
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static int msm_init_vram(struct drm_device *dev)
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{
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struct msm_drm_private *priv = dev->dev_private;
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+ unsigned long size = 0;
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+ int ret = 0;
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+
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+#ifdef CONFIG_OF
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+ /* In the device-tree world, we could have a 'memory-region'
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+ * phandle, which gives us a link to our "vram". Allocating
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+ * is all nicely abstracted behind the dma api, but we need
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+ * to know the entire size to allocate it all in one go. There
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+ * are two cases:
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+ * 1) device with no IOMMU, in which case we need exclusive
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+ * access to a VRAM carveout big enough for all gpu
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+ * buffers
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+ * 2) device with IOMMU, but where the bootloader puts up
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+ * a splash screen. In this case, the VRAM carveout
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+ * need only be large enough for fbdev fb. But we need
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+ * exclusive access to the buffer to avoid the kernel
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+ * using those pages for other purposes (which appears
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+ * as corruption on screen before we have a chance to
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+ * load and do initial modeset)
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+ */
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+ struct device_node *node;
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+
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+ node = of_parse_phandle(dev->dev->of_node, "memory-region", 0);
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+ if (node) {
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+ struct resource r;
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+ ret = of_address_to_resource(node, 0, &r);
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+ if (ret)
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+ return ret;
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+ size = r.end - r.start;
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+ DRM_INFO("using VRAM carveout: %lx@%08x\n", size, r.start);
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+ } else
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+#endif
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/* if we have no IOMMU, then we need to use carveout allocator.
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* Grab the entire CMA chunk carved out in early startup in
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* mach-msm:
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*/
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if (!iommu_present(&platform_bus_type)) {
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+ DRM_INFO("using %s VRAM carveout\n", vram);
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+ size = memparse(vram, NULL);
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+ }
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+
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+ if (size) {
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DEFINE_DMA_ATTRS(attrs);
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- unsigned long size;
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void *p;
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- DBG("using %s VRAM carveout", vram);
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- size = memparse(vram, NULL);
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priv->vram.size = size;
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drm_mm_init(&priv->vram.mm, 0, (size >> PAGE_SHIFT) - 1);
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@@ -220,7 +256,7 @@ static int msm_init_vram(struct drm_device *dev)
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(uint32_t)(priv->vram.paddr + size));
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}
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- return 0;
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+ return ret;
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}
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static int msm_load(struct drm_device *dev, unsigned long flags)
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